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Welcome to Bonsai Blast

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Hi everyone. I'm Seungwon "Spark" Park, the producer of our newest game for iPhone: Bonsai Blast. A few months ago, our team got inspired by the idea of a marble-popping game, and we think we've crafted one that stands out from anything else you've played.

First, the game is *big*. There are 90 different levels, featuring 3 levels of difficulty and 3 beautiful environments (which are modeled after the seasons). Next, many of the levels include original and challenging elements, like walls for ricocheting marbles, chutes to get marbles to hard-to-reach areas, and multiple locations for the marble shooter - letting you hop around the scene to shoot from different angles. And last, as you progress through the game, you'll unlock amazing power-ups based on nature's elements (fire, wind, rain, etc.).

The game has two modes: a challenge mode, where you're racing the clock to beat your own high score, as well as a never-ending survival mode where the pressure to keep the marbles in play slowly but steadily increases.

We're very proud of Bonsai Blast. The rich graphics, the great musical score, and the gorgeous scenery combine to make a marble-shooting experience like no other. It's marble-blasting bliss, and we hope you enjoy it.

Categories: Bonsai Blast, iPhone

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